Virtual reality experiences depend on goggles and headphones, transporting wearers to new places using sight and sound. Be it a peaceful meadow where the...
Convergence is accelerating disruption… everywhere! Exponential technologies are colliding into each other, reinventing products, services, and industries.
In this third installment of my Convergence Catalyzer...
Arthur C. Clarke, a British science fiction writer, is well known for once writing, “Any sufficiently advanced technology is indistinguishable from magic.”
Consumer virtual reality...
Technology companies left and right are developing new gadgets to advance virtual reality as an immersive entertainment and gaming platform. Others however, like VR...
“If the transcension hypothesis is correct, inner space, not outer space, is the final frontier for universal intelligence. Our destiny is density.”
–John Smart
Only decades...
Most physicists agree that time travel into the past is impossible, but what if virtual reality (VR) could provide a workaround?
Doron Friedman is the...
Recently, I wrote about how the future of surgery is going to be robotic, data-driven and artificially intelligent.
Although it’s approaching fast, that future is...
What’s the worst possible outcome of virtual reality technology going mainstream?
A generation of burnt-out, washed-up VR junkies losing touch with reality and surviving only to...
In Greenlight VR’s last article for Singularity Hub we broke down the virtual reality landscape, including company growth, investment, and geographical trends. In this...
In the television series Star Trek, virtual reality-chambers called “holodecks” take humans into computer-generated worlds where they interact with avatars — and with each...
Like many other eager early adopters, my first encounter with virtual reality headsets began with heart-pounding excitement, and ended in nightmarish nausea.
To an unfortunate...
“If the transcension hypothesis is correct, inner space, not outer space, is the final frontier for universal intelligence. Our destiny is density.” – John...
For all the enthusiasm about virtual reality, there are still plenty of unsolved challenges — technical issues, cultural worries, and questions about market fit and timing....
Every so often we post discussion questions here on Singularity Hub hoping to drive an interesting conversation. Today, I’d like to do a different type...
When it comes to virtual reality, seeing is believing. But after those first few fascinated moments, you realize something: Seeing is often all you’ll...
From the earliest plays and novels, artists have created mediated experiences for their audiences to entertain, teach and expand perspectives. The best of these...
As I've been developing this series, I've gotten to spend time with people who are working on the coolest innovations in virtual reality. Surprisingly,...
When 19-year-old Palmer Luckey launched an ambitious virtual reality Kickstarter campaign back in 2012, in no way could he have dreamt up a scenario...
If you’ve ever watched someone experience virtual reality for the first time, you know it can involve screaming, flapping arms, and occasional falls.
On one...
Morpheus, Gear, Rift, Vive—the list of prospective virtual reality devices is growing longer. And although this latest chapter in virtual reality was born in...
After decades of setbacks, false promises and unfulfilled expectations, virtual reality is finally on the tipping point of becoming a widely adopted technology and artistic...
One of the hard truths of human existence is that though we are able to move freely through space, we are mercilessly constrained by time.
Each moment of life arrives...
Jason Silva calls technologies of media “engines of empathy.” They allow us to look through someone else’s eyes, experience someone else’s story—and develop a...
William Gibson famously said, “The future is already here – it’s just not evenly distributed.” I’m guessing Gibson was probably referring to the coming...
In William Gibson’s sci-fi novel, Neuromancer, hackers jack-in to an internet-like virtual world called the matrix. Instead of working with lines of code, they’re...
So video games are addictive—this we know.
It comes down to dopamine, one of the brain’s basic signaling molecules. Emotionally, we feel dopamine as pleasure, engagement, excitement,...