Progress in photorealistic 3D avatar technology, voice synthesis, augmented reality and artificial intelligence, at large, should make it possible within 30 years to bring the… read more
Virtual reality can put you in another world—but what about another body? Yifei Chai, a student at the Imperial College London, is using the latest… read more
The “uncanny valley” is a term coined by Japanese roboticist Mashahiro Mori in 1970 to describe the strange fact that, as robots become more human-like,… read more
Your cat may think she’s your boss, but she would actually be your boss if it weren’t for a feat of engineering called the human… read more
Personal drones are all the rage. Though hobbyist RC helicopters and planes have been around for years, today’s multi-rotor vehicles are easier to pilot thanks… read more
We first became acquainted with Leap Motion back in 2012. The company makes a small device about the size and shape of a pack of… read more
Wearable computers have generated a lot of excitement and buzz based almost exclusively on their novelty. Sure it’s easier to wear a video camera on your face than to hold it up, what if wearable devices performed useful functions that smartphones can’t? Meet GIST, a gesture-controlled wearable device that helps the visually impaired navigate the world around them.
Unlike other gesture control devices that rely on positioning through camera tracking, the MYO armband senses electrical activity in the muscles that control hand and finger motions. Its worn on the forearm and flexing of various muscles serve as gesture inputs. These inputs are communicated via Bluetooth, which are then translated into motions on the screen thanks to some machine-learning algorithms.
Advertising shticks have come a long way, especially for companies like Coca-Cola. In an effort to retain its position as the number 1 global brand, the company has… read more